Original speculative campaign image of a generic open-wheel race car leaving a floodlit pit lane at night
Independent Creative Exploration
// THE RACE BEYOND SPEED / 00:10 TO LIGHTS OUTPERSONAL DESIGN EXPLORATION / 2026

THE RACE
BEYOND SPEED.

Before the lights go out, four races have already begun.

ENTER THE RACE ↓
ROLESTRATEGY / CREATIVE DIRECTION / SYSTEM DESIGN
DISCIPLINEPARTNERSHIPS / EXPERIENCE / PRODUCT / INTERFACE
PROJECT TYPEPERSONAL DESIGN EXPLORATION
STATUSUNOFFICIAL / NOT AFFILIATED / NOT ENDORSED
00:10 / LIGHTS OUT APPROACHING

THE CAR IS
THE PART
WE CAN SEE.

00:08 / SOUNDIN THE HEADSET, A THREE-WORD CALL CHANGES THE PLAN.
00:06 / SKILLIN THE BOX, FOUR CORNERS PREPARE TO MOVE AS ONE.
00:04 / STYLEIN THE PADDOCK, THE CULTURE ARRIVES BEFORE THE CARS.
00:02 / DATAON THE PIT WALL, THE GAP CHANGES THE PLAN.
THE BROADCAST SHOWS THE RACE.
THIS SYSTEM OPENS EVERYTHING AROUND IT.
THE SELF-INITIATED CHALLENGEONE SPORT / FOUR FORMS OF ACCESS

ONE RACE.
A FIRST
WAY IN.

I wanted to test how far one racing idea could travel. Each partner needed a distinct job. The pit-stop challenge gives the first edition a clear task people can try together. The other directions show where the shared language could go after that encounter works.

Together, the four partnerships reveal one race through four systems usually hidden behind the broadcast.

PROPOSED FIRST EDITION

Start at the pit box.

The four partner directions explore different parts of a race. The first public edition would use the Logitech G coordination challenge at one fan venue. A group can understand the idea by trying it, without waiting for the other proposed partnerships.

THE FIRST OFFER
One staffed demonstration station for a single weekend. Four guests each control a timing input on a simplified pit-stop sequence. The car scene establishes the setting, while the first working test can use tabletop controls.
HOW YOU TAKE PART
MOVE AS ONE brings people to the station. A host explains the roles, then the group practices and attempts a complete release. Their result card shows where timing slipped and invites a rematch.
WHAT I WOULD DELIVER
A booking or walk-up page, the instruction screen and a result card, with a short invitation film. The existing browser challenge demonstrates timing. Torque feedback and custom hardware need a separate prototype.
BEFORE IT GROWS
Can a new group understand its roles without a long explanation? Observe retries and the time needed to reset between teams. Any benchmark stays labeled as a demonstration value. The activity must work before the larger partner weekend is proposed.

Where it could go next

Spotify’s audio story, the Aimé Leon Dore capsule and Apple’s spatial interface remain complete design directions. They enter as separate later commissions. Their shared racing language is already designed, with each experience needing its own production proof.

THE MASTER IDEAVISIBLE RACE / INVISIBLE SYSTEMS
HEAR IT.
FEEL IT.
WEAR IT.
READ IT.

FOUR WAYS
INTO ONE RACE.

Spotify carries the emotion. Logitech G makes coordination physical. Aimé Leon Dore translates circuit rhythm into construction. Apple Vision Pro gives strategy a spatial form.

CREATIVE BOUNDARIESEXPLORE THE IDEA / RESPECT THE RIGHTS

CREATIVE
DOES NOT MEAN
CARELESS.

The project invents new systems without presenting protected material as original work. These boundaries shaped every concept on the page.

READ THE FORMULA 1 RIGHTS GUIDELINES ↗
01

NO FALSE AFFILIATION

The project is labeled independent and speculative before campaign material appears. No partnership is described as announced or approved, including any claim of development.

02

NO OFFICIAL MARKS

The Formula 1 logo, team marks, driver marks and partner logos are not used. Brand names appear only in explanatory text.

03

NO PROPRIETARY TYPE

The visual system uses original typography and layout. It does not use Formula 1 header fonts or recreate the official identity.

04

NO COPIED MEDIA

The page contains no race footage, broadcast stills, team radio, commentary, photography, circuit maps or interface screenshots taken from rights holders.

05

NO DATA CLAIMS

Readouts are fictional and labeled as concepts. The study neither scrapes nor reproduces live timing or team telemetry, and claims no access to either.

06

NO PRODUCT CLAIMS

Every app, garment, device and activation is presented as a proposal. Nothing is described as available, manufactured, tested or endorsed.

PARTNERSHIP ARCHITECTURESOUND / SKILL / STYLE / DATA
02 / SKILLFIRST EDITION / LOGITECH G
THE PLATFORM

1.8 SECONDS TO GLORY

SPEED IS A TEAM SPORT.
STRATEGIC HOOK

A pit stop depends on synchronized movements landing at the right moment.

HERO EXPERIENCE

A four-person fan challenge measures release timing, simulated torque, reaction speed and team synchronization against clearly labeled demonstration benchmarks.

SUPPORTING EXPERIENCE

A home mode breaks the sequence into individual roles, allowing players to understand the choreography before attempting a complete stop.

EXPERIENTIAL MOCKUP / 02FOUR-PERSON SYNCHRONIZED FAN CHALLENGE
Original concept image of four adult fans completing a synchronized pit-stop challenge around a generic open-wheel display car
ORIGINAL CONCEPT VISUAL / NO OFFICIAL MARKS OR TEAM IDENTITY
TEAM SYNCHRONIZATION / DEMONSTRATION00.000SECONDS / FICTIONAL RESULT
01FRONT LEFT
02FRONT RIGHT
03REAR LEFT
04REAR RIGHT
01 / SOUNDLATER DIRECTION / SPOTIFY
THE PLATFORM

RADIO PIT WALL

EVERY RACE HAS A FREQUENCY.
STRATEGIC HOOK

Team radio carries emotion that timing screens miss. A pause or clipped instruction can change how a race is remembered. So can one restrained reply.

HERO EXPERIENCE

Race Wrapped edits licensed radio moments and engine cues into a personal post-race audio story, with ambient sound establishing the setting.

SUPPORTING EXPERIENCE

A conceptual spatial mixer lets viewers balance commentary, licensed team radio, engine and crowd channels without adding an artificial soundtrack to the live race.

CONCEPT DESIGN / 01PERSONALIZED POST-RACE AUDIO PRODUCT
RACE WRAPPED / CONCEPT10:24
POST-RACE AUDIO STORYTHE MOMENT
THE RACE
TURNED.
ENGINE / 42%RADIO / 76%CROWD / 31%
INTERFACE STUDY / FICTIONAL CONTENT

A RACE REBUILT
FOR YOUR EARS.

The post-race product edits licensed moments into an audio story. A responsive visualizer follows the mix from radio to engine sound, with ambient noise preserving the atmosphere.

01SELECT A DRIVER, RIVALRY OR STRATEGIC BATTLE
02BUILD A TEN-MINUTE PERSONAL NARRATIVE
03SAVE THE RACE BESIDE MUSIC AND PODCASTS
03 / STYLELATER DIRECTION / AIMÉ LEON DORE
THE PLATFORM

CUT ON THE RACING LINE

TAILORED TO THE RACING LINE.
STRATEGIC HOOK

Circuit culture should shape a garment's construction. That gives motorsport fashion a reason for its form.

HERO EXPERIENCE

A sixteen-piece capsule translates rhythm, compression, weather and movement into seams, vents, closures and proportion across four city-led edits.

SUPPORTING EXPERIENCE

A temporary paddock atelier pairs pattern studies with material tests. Live fittings show how both affect the garment.

FASHION SYSTEM / 03CONSTRUCTION BEFORE MERCHANDISE
Original concept image of two adult models wearing refined motorsport-inspired tailoring in a temporary atelier
MONACO EDIT / LOOK 06ORIGINAL CONCEPT VISUAL / SPECULATIVE PADDOCK ATELIER
CAPSULE 01 / 16 PIECESMONACO · MONZA · SPA · SUZUKA

TAILORED
AT RACE
PACE.

01 / OUTERWEARTHE HAIRPIN JACKETCompressed shoulder / asymmetric entry
02 / SHIRTINGTHE PADDOCK SHIRTSilk twill / vented race-map seam
WOOL GABARDINESILK TWILLPERFORATED LEATHER
04 / DATALATER DIRECTION / APPLE VISION PRO
THE PLATFORM

SPATIAL PIT WALL

YOU ARE THE RACE ENGINEER.
STRATEGIC HOOK

Help fans recognize which information changes the race.

HERO EXPERIENCE

A conceptual spatial experience puts a simplified circuit model in the room. It maps gaps and pit windows around the broadcast, with strategy uncertainty visible.

SUPPORTING EXPERIENCE

Fans compare two drivers and review a completed lap, then explore clearly labeled hypothetical strategies. No team-system access is claimed.

SPATIAL INTERFACE / 04STRATEGY MADE PHYSICAL
SPATIAL PIT WALL / CONCEPT UISAMPLE DATA / NOT LIVE
PROJECTED CALLHOLD POSITION
GAP+2.418
PIT WINDOWLAP 28-31
MODEL CONFIDENCE71%
CAMPAIGN DESIGN SYSTEMONE PLATFORM / FOUR VISUAL FREQUENCIES

ONE RACE.
FOUR WAYS
TO ENTER.

One typographic chassis changes behavior across the series. Sound pulses. Skill locks. Style cuts. Data tracks.

01 / SOUNDRADIO PIT WALL
TURN 14 / 00:42.8HEAR
THE TURN.
EVERY RACE HAS A FREQUENCY. ↗
02 / SKILLPIT CREW SIMULATOR
4 CREW / 1 RELEASEMOVE
AS ONE.
SPEED IS A TEAM SPORT. ↗
03 / STYLEPADDOCK TAILOR
16 PIECES / 4 CIRCUITSCUT
THE LINE.
TAILORED TO THE RACING LINE. ↗
04 / DATASPATIAL PIT WALL
GAP +0.642 / LAP 29READ
THE RACE.
YOU ARE THE RACE ENGINEER. ↗
CONNECTED EXPERIENCEARRIVAL → PARTICIPATION → VIEWING → MEMORY

A LATER
RACE WEEKEND.

This is the expanded weekend after the first pit-box edition. Each partner would enter through a separate brief. The sequence keeps the fashion arrival and post-race audio connected to the fan experience, with the spatial view developed on its own.

01 / STYLE

ARRIVE

A limited city edit introduces the cultural world before the race begins.

02 / SKILL

COMPETE

A synchronized fan challenge makes pit-stop coordination physical.

03 / DATA

WATCH

The spatial pit wall turns race information into a readable strategic layer.

04 / SOUND

REMEMBER

Race Wrapped reshapes licensed moments into a personal post-race story.

FACTUAL GROUNDINGPUBLIC SOURCES / CLEAR LIMITS

RESEARCH
THE REAL.
DESIGN THE NEW.

Public sources ground the pit-stop and haptic ideas, including the telemetry concepts. The study claims no private access or licensing, and no production.

WHAT THIS TESTED

ONE IDEA.
FOUR BRANDS.
NO FALSE CLAIMS.

The study explores how a race can carry into an audio story or a coordinated fan game. The garment and spatial interface proposals approach the same weekend from different places.

The first proposed public edition leads with the coordination challenge. Its reset time and visitor response would determine the next step. The full partner studies preserve the wider campaign, with each still needing production development.

This is a personal, self-initiated and unofficial portfolio exploration by Priscilla Rios. It is not a real product, partnership, campaign, broadcast feature, application, collection, activation or announced collaboration. It is not affiliated with, endorsed by, commissioned by, approved by, sponsored by or produced in partnership with Formula One Licensing B.V., the Formula 1 companies, Spotify, Logitech, Aimé Leon Dore, Apple, any Formula 1 team, driver, circuit, promoter or rights holder. All concepts, interfaces, product descriptions, sample values and experiences shown are fictional proposals created for design education and portfolio discussion. All third-party names and marks remain the property of their respective owners.

No official Formula 1 logo, proprietary Formula 1 typeface, team identity, driver likeness, official circuit map artwork, race footage, broadcast still, team radio, commentary, timing database, telemetry feed or official interface is reproduced in this presentation. Simplified circuit geometry appears only as part of the original concept interface. Brand names identify the subject of the study. Nothing on this page indicates commercial availability, technical validation, licensing or endorsement.